← Catalogue
05Portal Distortion Shader

Portal Distortion

A flat circle disc with a fragment shader that converts UVs to polar coordinates (radius + angle), then uses sine waves on both to create swirling vortex patterns. A glowing torus ring frames the gateway, and a cosine palette generates the cycling colors.

Polar UV Procedural Cosine Palette Glow Ring

Portal

10.0
2.0
0.00